Let me set the scene for you. PAX East, 2015. My 10-year-old and I visit the Tic Toc Games booth, where a playable demo of Adventures of Pip is set up. He picks up the controller and begins playing this fun, retro platformer. He’s doing well, and clears the first major hurdle. He figures out the first puzzle on the first try. “No one has gotten that on the first try,” the developer says. A small crowd has gathered.
He beats the next hurdle, and the next. Puzzles are solved. The princess is rescued, the demo level beaten. First try, first life.
“Well, @!#*”, says the developer.